#MicDropMath Playing Card Tricks

There are card tricks which are slight of hand and card tricks which rely on the discrete mathematics inherent to a regular deck of cards. These card tricks fall into the latter category and are called self-working. Don’t worry, you do not need to understand discrete mathematics to learn the algorithm for performing these #MicDropMath card tricks. They wind up being a great way to get students practicing calculations in their heads regardless of how deep you dive into the mathematics behind why the tricks actually work. Enjoy!

Loader Loading...
EAD Logo Taking too long?

Reload Reload document
| Open Open in new tab

Download [346.86 KB]

Ten Buddies #MicDropMath Card Trick

Ten Buddies can also be done using sets of cards from either Uno or Phase 10 games (shown below). Each has two sets of the numbers 1-9 in four different colors which means you get two decks for the trick for the price of one. These can be used just like the A-9 in four suits from a regular deck of cards. The Phase 10 game includes cards 1-11 which can be used for a Twelve Buddies version of the game. Twelve Buddies would work the same as Ten Buddies but you use cards 1-11 then look for and cover up card buddies that add up to 12.

Fourteeners #MicDropMath Card Trick
(Ten Buddies but using the full deck)

Count Up (1-10) #MicDropMath Card Trick

The Phase 10 game includes two sets of cards 1-10 in four colors and can also be used for the Count Up (1-10) card trick too.

Count Up (Full Deck) #MicDropMath Card Trick

Looking for something specific? Type keywords into the search bar to locate resources you could use.